My SotC Project/Challenge: 28 Characters
When discussing SotC with the players, one thing I've pointed out is that there are no throw-away skills. A character could have any one of the skills as Superb, be built around that, and rock. The authors provided a set of stunts for each skill and, as I mentioned in a previous entry, copious advice on a skill-by-skill basis on how to use those skills to make the character interesting.
So, here's my project for the next month. I'll be taking the list of 28 skills and creating a character built around each one. It'll be a good exercise for me to get to know the system in depth. I'll be posting the characters on my LJ, and updating this list with links to the entries.
Academics
Alertness
Art
Athletics
Burglary
Contacting
Deceit
Drive
Empathy
Endurance
Engineering
Fists
Gambling: Johnny Dorado, International Gambler
Guns
Intimidation
Investigation
Leadership
Might
Mysteries: Eduardo Martinez, El Padre
Pilot
Rapport
Resolve
Resources
Science
Sleight
Stealth
Survival
Weapons
Update: Dec 20, linked to character I did up for Mysteries, Eduardo Martinez, El Padre.
Update: Feb 15, had the worst cold I've had in many years, which took the wind out of my sails even after I got over it. Anyways, I'm diving back into my gaminghabit hobby, and this project. I'll be adding a link to the Gambling character momentarily.
So, here's my project for the next month. I'll be taking the list of 28 skills and creating a character built around each one. It'll be a good exercise for me to get to know the system in depth. I'll be posting the characters on my LJ, and updating this list with links to the entries.
Academics
Alertness
Art
Athletics
Burglary
Contacting
Deceit
Drive
Empathy
Endurance
Engineering
Fists
Gambling: Johnny Dorado, International Gambler
Guns
Intimidation
Investigation
Leadership
Might
Mysteries: Eduardo Martinez, El Padre
Pilot
Rapport
Resolve
Resources
Science
Sleight
Stealth
Survival
Weapons
Update: Dec 20, linked to character I did up for Mysteries, Eduardo Martinez, El Padre.
Update: Feb 15, had the worst cold I've had in many years, which took the wind out of my sails even after I got over it. Anyways, I'm diving back into my gaming

This was pretty much the concept I had when I wrote up the quick-pick stunt package appendix -- I'd love to see your take on it.
And I started a thread over on RPG.net, which has taken this idea and turned it into a community effort. Cool!
http://forum.rpg.net/showthread.php?p=6